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Experiential Education FAQ

Experiential Education is a high impact form of learning that integrates knowledge and theory learned in the classroom with practical application and skill development in a professional setting. These experiences can help students to clarify career goals, gain valuable professional-level experience, strengthen skills, and develop a professional network to positively impact job and graduate school outcomes. Experiential Education may be paid or unpaid, full-time or part-time, local, national, or international. Types of Experiential Education include, but are not limited to:

Successful implementation of a high impact learning experience would integrate at least four of the eight elements of high impact practices outlined by Georgey Kuh and Ken O’Donnell (Kuh, G., O’Donnel, K., Reed, S. (2013). Ensuring Quality & Taking High-Impact Practices to Scale. Washington, DC: AAC&U).

  1. Performance Expectations
  2. Time and Effort Applied by the Student
  3. Interaction with Collaborations
  4. Intercultural Opportunities
  5. Frequent, Timely, and Constructive Feedback
  6. Critically Reflective Opportunities
  7. Real-World Application
  8. Knowledge Demonstration at the End of Experience

Experiential Education Employment Standards

All experiences, both paid and unpaid, in the for-profit, nonprofit, and public sectors, must meet the NACE definition and criteria for internships/experiential education and adhere to the Department of Labor’s Fair Labor Standards Act (FLSA).  

  1. The experience must be an extension of the classroom: a learning experience that provides opportunities for the student to apply the knowledge gained from the classroom to real world experiences.  It must not simply advance the operations of the employer or be the work that a regular employee would routinely perform.
  2. The skills or knowledge learned must be transferable to other employment settings.
  3. The experience has a defined beginning and end, and a job description with desired qualifications.
  4. There are clearly defined learning objectives/goals related to the professional goals for the student's academic program of study.
  5. There is supervision by a professional with expertise and educational and/or professional background in the field.
  6. There is routine feedback by the experience site supervisor.
  7. There are resources, equipment, and facilities provided by the host employer that support learning objectives/goals. 

Experiences that DO NOT qualify as Experiential Education:

  • Commission-based positions
  • Located in home-based businesses
  • Positions in which the intern displaces a regular employee
  • Depending upon employment circumstances, positions that require door-to-door solicitation, telemarketing/cold-calling, petition gathering, or on-campus solicitation.
  • “Independent contractor” relationships that require the intern to set up his/her own business for the purpose of selling products, services and/or recruiting other individuals to set up their own business
  • Positions directly supervised by a family member
  • Positions in which the student must pay the employer for any part of the work experience (fees for application, training, etc.)
    • Exceptions may be granted for positions that require a student to pay for general expenses such as transportation, housing, food, VISA/Passport, vaccinations, international programs, etc. 

If the experience is unpaid, the employer must adhere to the Test for Unpaid Interns and Students established by the Department of Labor Standards (U.S. Department of Labor. "Determining Whether Interns at For-Profit Employers Are Employees Under the FLSA.", This fact sheet provides general information to help determine whether interns and students working for “for-profit” employers are entitled to minimum wages and overtime pay under the Fair Labor Standards Act (FLSA).

  • Please note, requiring Academic Credit for an experience does not relieve the employer of the responsibility to abide by federal labor laws set forth by the Fair Labor Standards Act. Academic credit and compensation for work are not synonymous or interchangeable. The student is responsible for initiating the application for academic credit with the academic department. The student is also required to pay for all fees related to enrollment and course credit.
  • The university will be the party to provide and process credit for the student toward their graduation completion. 

Glossary

Co-Ops

NACE defines a cooperative education programs, or co-ops as provide students with multiple periods of work in which the work is related to the student’s major or career goal. The typical program plan is for students to alternate terms of full-time classroom study with terms of full-time, discipline-related employment. Because the program participation involves multiple work terms, the typical participant will work three or four work terms, thus gaining a year or more of career-related work experience before graduation. Virtually all co-op positions are paid, and the vast majority involve some form of academic credit.

Fellowships

Short-term opportunities lasting from a few months to several years that focus on the professional development of the fellow. Fellowships are typically sponsored by a specific organization seeking to expand leadership in their field. Fellowship programs can be designed to support a range of activities including graduate study in a specific field, research to advance work on a particular issue, developing a new community-based organization or initiative, training and reflection to support the fellow's growth, opportunities to further explore a particular field of work.

Internships

NACE defines an internship as a form of experiential learning that integrates knowledge and theory learned in the classroom with practical application and skills development in a professional workplace setting (across in-person, remote, or hybrid modalities). Internships provide students the opportunity to gain valuable applied experience, develop social capital, explore career fields, and make connections in professional fields. Internships can be for credit/non-credit, be paid/unpaid, and part-time/full-time. An internship is not a part-time job, or a position developed to replace/displace a full-time employee. An internship will include mentorship, professional development, and critical reflection.

Service-Learning/ Community Engagement

Service learning is distinguished by being mutually beneficial for both students and community. Service-learning is growing rapidly and is considered a part of experiential education by its very nature of learning, performing a job within the community, and serious reflection by the student.

Volunteer

Volunteering allows students to serve in a community primarily because they choose to do so. Many serve through a nonprofit organization—sometimes referred to as formal volunteering—but a significant number also serve less formally, either individually or as part of a group.

What is an Externship?

An experiential learning opportunities, similar to internships but generally shorter, provided through partnerships between educational institutions and employers to give students short practical experiences in their field of study. 

What is Job Shadowing?

An activity where you can “shadow,” observe, and follow someone in their potential field while the professional is at work. Usually for a set period of time, shadowing can last anywhere from one hour to a week or longer. It all depends on the program, employer, and industry. 

Apprenticeships

NACE states, according to the U.S. Department of Labor, apprenticeships combine paid on-the-job training with classroom instruction to prepare workers for highly skilled careers. Workers benefit from apprenticeships by receiving a skills-based education that prepares them for good-paying jobs. The federal government supports the Registered Apprenticeship Program (RAP) to help employers and job seekers alike.

Clinical Experiences

Clinical experiences provide hands-on medical based experiences of a predetermined duration directly tied to an area of study.

Field Work/Externships/Field Based Capstones

Faculty guided field work allows students to explore and apply content learned in the classroom in a specified field experience away from the classroom. Field work experiences bridge educational experiences with an outside community that can range from neighborhoods and schools to anthropological dig sites and laboratory settings.

Practicums

Practicums are often a required component of a course of study and place students in a supervised and often paid situation. Students develop competencies and apply previously studied theory and content.

Simulations and Gaming (Role-Playing)

When used as part of a course, simulations and gaming/role-playing aim to imitate a system, entity, phenomenon, or process. Simulation can allow experiments to be conducted within a fictitious situation to show the real behaviors and outcomes of possible conditions of real-world experiences.

Student Teaching

Student teaching provides candidates with an opportunity to put into practice the knowledge and skills they have been developing in the preparation program. Student teaching typically involves an on-site experience in a partner school and opportunities for formal and informal candidate reflection on their teaching experience.

Study Abroad

Study Abroad provides opportunities for students to pursue experiential education experiences or academic goals in a foreign country.

Research

Research is increasingly common at universities across all disciplines. With strong support from the National Science Foundation and the research community, scientists are reshaping their courses to connect key concepts and questions with students’ early and active involvement in systematic investigation and research. The goal is to involve students with actively contested questions, empirical observation, cutting-edge technologies, and the sense of excitement that comes from working to answer important questions.